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Caster of sleepless town3/17/2023 Numbing Chill (Su): Whenever the winter witch casts a spell that deals cold damage, she can imbue the spell with a debilitating eldritch chill as a swift action. Once the winter witch has selected all three winter hexes, she may thereafter choose any other hex she meets the prerequisites for. Starting at 5th level, whenever a winter witch can choose a major hex, she must choose from the following hexes: A winter witch can use this ability a number of times per day equal to 1/2 her class level. The ice remains in this ultra-hard state for 1 hour per class level before returning to normal ice. Items created by the fabricate version of this ability solidify into ultra-hard ice ( hardness 5, 10 hit points per inch of thickness) that resists normal melting but takes double damage from fire. The winter witch must succeed at appropriate Craft checks to form complex items or ones with fine detail. At 7th level, this ability functions on ice or snow like the fabricate spell, increasing the volume manipulated and allowing a higher degree of craftsmanship. This ability also works on snow, doubling the volume affected. Sculpt Ice and Snow (Sp)Īt 4th level, a winter witch can sculpt ice and snow into any shape that suits her purpose (as stone shape, except that it works with ice). Unnatural Cold (Su)Īt 3rd level, whenever a winter witch’s spell, spell-like ability, or supernatural ability deals cold damage, treat affected creatures as having half their normal cold resistance when determining the damage dealt. ![]() This ability works on fresh water and saltwater, but has no affect on water creatures on liquids (frozen or otherwise) other than water or on magical water, ice, or snow. One cubic foot of ice contains roughly 8 gallons of water and weighs about 60 pounds. This cannot affect water within a creature. This freezing takes place gradually over 1 round, making it almost impossible to trap a creature unless it’s helpless. Alternatively, a winter witch can freeze 5 cubic feet of water into solid ice. Melting snow produces a volume of water equal to 10% the snow’s volume. As a standard action, a winter witch can melt an adjacent 5-foot cube of ice or a 10-foot cube of snow. Freeze and Thaw (Su)Īt 2nd level, a winter witch can freeze water or melt ice and snow with a touch. Levels of the winter witch prestige class stack with witch levels for determining when she learns new hexes, the effect of her hexes and other witch class abilities (including archetype abilities), the abilities of her witch’s familiar, and the level at which she can select major hexes or grand hexes. A winter witch adds the following spells to her spell list at the following class levels, but does not automatically learn them: Hyperboreal PatronageĪ winter witch’s patron reveals an icy aspect. She does not, however, gain other benefits a character of that class would have gained except for additional spells per day and an increased effective level of spellcasting. Spells per DayĪt the indicated levels, a winter witch gains new spells per day and patron spells as if she had also gained a level in the witch class. Weapon and Armor ProficiencyĪ winter witch gains no additional weapon or armor proficiencies. The following are class features of the winter witch prestige class. Skill Ranks at Each Level: 2 + Int modifier. The winter witch’s class skills (and the key ability for each skill) are Bluff ( Cha), Intimidate ( Cha), Knowledge (arcana) ( Int), Knowledge (nobility) ( Int), Survival ( Wis), and Use Magic Device ( Cha). Special: Must have a patron and the ice magic class feature.Spells: Able to cast at least three different spells with the cold descriptor, one of which must be of 3rd level or higher.Skills: Knowledge (arcana) 5 ranks, Spellcraft 5 ranks. ![]() To qualify to become a winter witch, a character must fulfill all the following criteria. ![]() The otherworldly powers of winter witches are inextricably linked with the frozen outer-realms.
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